Power Basic 9.01
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Power Basic 9.01
Power Basic 9.01
You'll set new standards yourself with this latest suite of compilers. PowerBASIC 9 for Windows, our GUI compiler, creates applications and DLLs with the Windows look and feel. And PowerBASIC Forms, our Visual Dialog Designer, will have those GUI apps running in no time at all! For text mode, there's the PowerBASIC Console Compiler 5 -- no fluff, no animated puppets, just intense computing power. That's why it's said "We put the POWER in BASIC!".
These new versions sport a number of exciting new features. Both compilers can create client COM applications using Dispatch, Direct, Automation, or Dual interfaces. PowerBASIC 9 For Windows can create COM components (servers) using Dispatch, Direct, Automation, or Dual interfaces. The inline assembler has been expanded to support the full range of SIMD opcodes. A complete graphics engine, a printer package for Windows GDI host printers, dynamic pointers, and thread local storage, to name just a few.
Dynamic Dialog Tools has been expanded to support TreeViews, ListViews, ProgressBars, ToolBars, ImageLists, Tab controls, and much, much more.
The built in graphics engine has been expanded to support keyboard and mouse input with easy to use statements. The built in GDI printer engine has been expanded. Select the paper tray, set the paper size, turn duplexing on and off, enable or disable collating, and more.
Signed and unsigned bit variables, 1 to 31 bits wide, can be packed one after another in User-Types and Unions. We have FIELD string variables, and a FIELD statement for resizable data structures. Even THREADED variables for Thread Local Storage (data local to a thread). Then there's ERL for error line, and RESUME / RESUME NEXT to retry code which errored.
With PB/CC, consoles are now optional. You'll get virtual consoles, larger than the screen, and a raft of new functions to move and resize. KEY and KEY$() assign text to function keys. Even INPUT from the keyboard, for DOS compatibility.
Then there's the IDE... Block Indent/Outdent. Block Comment/Uncomment. Bookmarks, more undo space, and source file templates. The editor and debugger are unified -- you can set breakpoints anywhere, in any file, even before you debug. And watch windows? They're moveable, resizable, and they remember where you want them.
You'll set new standards yourself with this latest suite of compilers. PowerBASIC 9 for Windows, our GUI compiler, creates applications and DLLs with the Windows look and feel. And PowerBASIC Forms, our Visual Dialog Designer, will have those GUI apps running in no time at all! For text mode, there's the PowerBASIC Console Compiler 5 -- no fluff, no animated puppets, just intense computing power. That's why it's said "We put the POWER in BASIC!".
These new versions sport a number of exciting new features. Both compilers can create client COM applications using Dispatch, Direct, Automation, or Dual interfaces. PowerBASIC 9 For Windows can create COM components (servers) using Dispatch, Direct, Automation, or Dual interfaces. The inline assembler has been expanded to support the full range of SIMD opcodes. A complete graphics engine, a printer package for Windows GDI host printers, dynamic pointers, and thread local storage, to name just a few.
Dynamic Dialog Tools has been expanded to support TreeViews, ListViews, ProgressBars, ToolBars, ImageLists, Tab controls, and much, much more.
The built in graphics engine has been expanded to support keyboard and mouse input with easy to use statements. The built in GDI printer engine has been expanded. Select the paper tray, set the paper size, turn duplexing on and off, enable or disable collating, and more.
Signed and unsigned bit variables, 1 to 31 bits wide, can be packed one after another in User-Types and Unions. We have FIELD string variables, and a FIELD statement for resizable data structures. Even THREADED variables for Thread Local Storage (data local to a thread). Then there's ERL for error line, and RESUME / RESUME NEXT to retry code which errored.
With PB/CC, consoles are now optional. You'll get virtual consoles, larger than the screen, and a raft of new functions to move and resize. KEY and KEY$() assign text to function keys. Even INPUT from the keyboard, for DOS compatibility.
Then there's the IDE... Block Indent/Outdent. Block Comment/Uncomment. Bookmarks, more undo space, and source file templates. The editor and debugger are unified -- you can set breakpoints anywhere, in any file, even before you debug. And watch windows? They're moveable, resizable, and they remember where you want them.
- Code:
http://hotfile.com/dl/63314166/d50fe24/WarezSL.org_Power_Basic_9.01.rar.html
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